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Jak and daxter ps2
Jak and daxter ps2







Some very hard work is evident here, and it really makes the world come alive. Wooden planks make a dull thump when you run across them, and walking on a metal floor or platform will elicit a metallic ring. You can hear every little thing going on around you, from the trickle of a stream to the chirping of birds to Jak's bare feet slapping against the surface he's walking on-which will actually change accordingly depending on what you ARE walking on. The sound in this game is particularly good as well-Not just the music, which always manages to set the mood fairly well, but the sound effects are vibrant and realistic. Graphics aren't the only area where details were paid attention to. Details like hair look relatively realistic, and Daxter actually looks like the fuzzy little ottsel (sorta like a weasel) he is. Surface textures are finely detailed and clear, and the characters look very good for polygonals-think Final Fantasy VII, but about ten or twelve times better. They look just like they should- distant. Viewing things from a sizable distance doesn't make them grainy or foggy, or anything such. While not ground-breaking by any means, they're very crisp and colorful, and you can see for MILES. To start out with, the very first thing you'll notice are the graphics. This game's got a lot of good stuff in it. These flaws aren't enough of a huge concern to hurt my enjoyment of Jak & Daxter any. I finished it in about fourteen hours and spent a fair amount of that time just goofing around and trying to get to know the areas I was exploring a little better. That's not necessarilly a bad thing, but it can be a little frustrating at times.Īnother thing that bugged me was that the game just seems too short.

#Jak and daxter ps2 trial#

While there are many instances where a character in the game will give you specific instructions on what to do, a lot of the time you'll just be playing trial and error. Something else is that at times it's not exactly crystal clear what all you have to do to complete your current objective. Totally forgiveable in the grand scope of things.

jak and daxter ps2

It can occasionally get stuck and flip around to an awkward position during some jumps, but overall this doesn't occur enough to make it anything more than a minor irritation. What bothers me is that often times you'll want to keep it directly behind Jak, or make it stay zoomed in, but you're forced to let go of the stick to do something important-like defend yourself against enemy attacks.

jak and daxter ps2

You control the camera with the right analog stick, swinging it left to right by moving the stick left and right, bringing it in tight on Jak by pressing up, and centering it behind him by pulling back. Many 3D platformers suffer from inherent camera problems, and Jak & Daxter is no exception. Getting the review in motion, my gripes with the game, which are thankfully few this time around. Let us venture forth, and I will explain. Despite a couple of minor shortcomings, this game is everything I ever wanted. When I heard about Jak & Daxter: The Precursor Legacy, I was hopeful perhaps this would be the title to satisfy my cravings. That game seemed to have everything-excellent gameplay, fitting music, good characters, lots of humor, and replay value up the yin-yang. "In the course of reversing Daxter's untimely ottselization, you'll trek across beaches, jungles, mountains, volcanoes, and more while unlocking the secrets of the Precursors and their ancient Eco-powered technology."Įver since I played Banjo-Kazooie for the Nintendo 64, I've been longing for a really good 3D platformer.

jak and daxter ps2

Races, a collection of minigames, enemy chases and timed events are all part of the gameplay.Jak and Daxter: The Precursor Legacy (PlayStation 2) review Blue Eco provides energy, speed and opens doors, and Red and Yellow Eco provide energy and the ability to cast fireballs, too. Green Eco gives life, and it's contained in chests and containers all across the many environments the pair encounters. Jak and Daxter's world is filled with all kinds of the mysterious element known as Eco. Dark Eco is deadly, or at the very least, mystical and strange. In every region there is a strange conspiracy around the concept of Eco that adds another layer to the game. But the Magical Ports from one island to the other have shut down, and the only way to reach the more knowledgeable wise men that could help him is to embark on an adventure, of course. The two visit the village's local wise man, the Green Sage, to transform him back. Daxter falls in and crawls out looking like a fused otter and weasel. Jak and sidekick Daxter are playing on Misty Island a wee bit close to a pit of Dark Eco.







Jak and daxter ps2